When I was starting out as a web designer, few experiences inspired me as much as Gorillaz’ official website in the early-to-mid aughts.
Responsive Web Design
We just shipped the largest update to cloudfour.com since 2016! This time around, we had three main goals…
I’ve spent years looking for tools that help designers who don’t code participate in a process like the one we use. Something that would let them reuse design system components and would allow them…
Responsive design sprints are a significantly better way to design and build for today's web than the traditional web design process. We provide the receipts. Unfortunately, not every organization can adopt this responsive design sprints. Why is that and what can be done about it?
Web design software makers saw the pain caused by the design to developer hand off and built features to help. Unfortunately, these features don’t help as much as the software makers hope. At best, they are unwanted features to be ignored. At worst, they reinforce faulty assumptions that undermine design systems.
The traditional web design process hopes that static mockups—representing mobile, tablet, and desktop breakpoints—provide developers with everything they need to know to turn the designs into functional web pages. In reality, design happens between breakpoints.
Responsive design broke the traditional web design and development process in fundamental ways. Despite this fact, many organizations continue to use this broken process.
Have we solved primary navigation, or are we caught in a rut?
The responsive images spec is fantastic and covers a lot of use cases, but most of the time you’ll only need one: resolution switching using the `srcset` and `sizes` attributes.
Exploring shiny new solutions to a classic responsive design challenge.